Mad Max
Overview -
The 'Mad Max' film franchise was rejuvenated this year with 'Mad Max: Fury Road', the first entry since 'Beyond Thunderdome' in 1985. It was well received and with backing of Warner Bros. is accompanied by the spin-off video game, simply titled 'Mad Max'. 'Mad Max' was developed by Avalanche, whose previous work includes the open world, destruction-heavy 'Just Cause' series. The game serves as a prequel to the accompanying film.
Video Review
The last-gen versions of 'Mad Max' were cancelled earlier this year to focus on new tech, and the results are suitably nice. Not shockingly so, but still pretty, especially the panoramic desert environment and vivid skies. Capturing the character of the film franchise's landscape is more of a payoff than the stunning detail seen in other contemporary openworld games.
Character modeling is excellent, especially for the colorful gang members. There are some clipping and draw-in issues, not to mention longer load times.
Audio Review
'Mad Max' doesn’t have a particularly memorable score, but the sound effects are much better. Cars sound powerful and authentic (at least, what I think a flame-throwing overcharged death machine would sound like). The main character’s voice acting is workmanlike and flat, suitable given Max’s taciturn character. Chumbucket is awesomely voiced and frequently steals the show from the main character.
Final Thoughts
'Mad Max' is a decent open world experience. It checks all the boxes for what is expected with a game in this genre, but doesn’t bring much new to the table. Max's ride and sidekick are important high points, and a love for the film series helps. The game does have heart and some great vehicular combat; it's just missing some body work.