Sunset Overdrive - Dawn of the Rise of the Fallen Machines
Overview -
The first of the season pass DLC for 'Sunset Overdrive' was the short and bittersweet 'Mooil Rig' in December. Now we have the last of the season pass stuff, the succinctly titled 'Dawn of the Rise of the Fallen Machines'.
Video Review
The effects that come with the new enemies and weapons are decent, especially the orbital laser gun that just as often sends down satellite junk when activated instead of an actual laser. The final boss looks slick, and I was quite happy to finally destroy the annoying PR guy that is found on TV screens all over Sunset City. Sorry PR guy.
Sadly, this DLC had some in-game collision issues. My energy ball got stuck on models a few times, and a fourth-wall segment where the character has to hack into an Xbox ended up with a checkpoint restart when the level just disappeared halfway through. There was also some odd clipping issues and other little glitches, although the framerate remained steady throughout.
Audio Review
There is little to report on the audio front. I didn’t notice much in the way of new music or sound effects. The voice acting is good as usual, but there’s not a whole lot of it here due to the brevity. The only bug was an infrequent lip syncing problem.
Final Thoughts
'Sunset Overdrive's 'Fallen Machines' is good DLC. It’s not amazing, but nor is it disappointing like its predecessor. It continues the lovely 'Sunset Overdrive' formula in a rote fashion - workmanlike, but not boring. Definitely worth playing if you already have the season pass.