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PSA: Xbox One In Stock at Amazon
Tags: Xbox One, HD Deals (all tags)
Unlikely to stay available for long.
From Amazon, "Get more with Xbox One.
"Introducing Xbox One. Where the best games, multiplayer, and your favorite movies, music, sports and live TV come together in one place. Xbox One games look and feel incredibly real, with cinematic gameplay that rivals Hollywood. Watch TV or chat with friends on Skype while you play, and keep on playing while smarter matchmaking happens behind the scenes. With Xbox One, you can snap two things side-by-side on your TV, and switch from one to another instantly. Cloud-powered and built for the digital age, Xbox One is designed to keep getting better over time.*
"Xbox One delivers an all-new gaming and entertainment experience that will transform how you play. Xbox One brings together the best games, the most reliable service and rich entertainment all-in-one system that is built for today and tomorrow."
Author: Brian Hoss
Report: 'Gran Turismo 6' Offers Loads of Microtransactions Alongside Conventional Player Progression
Tags: Gran Turismo, PLaystation (all tags)
"GT6's economy works exactly the same as GT5's."
'Gran Turismo 6' is headed for release this Friday, and there is a considerable amount of concern that the game will be adversely affected by crippled progression and microtransactions like series rival 'Forza 5.' Eurogamer is reporting that yes, 'Gran Turismo 6' offers several options for purchasing credits for cars, which if used to purchase expensive cars like the Jaguar XJ13, will cost ridiculous amounts of real money. At the same time though, Eurogamer is also reporting that the traditional mode of progression for 'Gran Tursimo,' including payouts and car prices, is present in the new game, indicating that micro transactions have been emphasized as the way to progress.
Here are the European PSN prices for in-game 'Gran Tursimo 6' credits:
500,000 In-Game Credits (£3.99/€4.99)
1 Million In-Game Credits (£7.99/€9.99)
2,500,000 In-Game Credits (£15.99/€19.99)
7 Million In-Game Credits (£39.99/€49.99)
From Eurogamer, "One of the top priced (cars) the Jaguar XJ13 costs 20 million credits. You can grind for it in traditional Gran Turismo fashion or you can buy it straight away if you drop £119.95 - that's the total you pay for two packs of 7m credits, two packs of 2.5m credits and one pack of 1m credits.
"The issue is, will Gran Turismo's progression system be adversely affected by microtransactions? Eurogamer's Martin Robinson has been playing the game and tells me GT6's economy works exactly the same as GT5's, with progression, payouts and car prices very similar."
Here's a look at buying cars in 'Gran Turismo 6:'
You can find the latest info on 'Gran Turismo 6' linked from our Video Game Release Schedule.
Author: Brian Hoss
'Peggle 2' Coming to the Xbox One Next Week
Tags: PopCap, Xbox One (all tags)
Five new masters will be featured in the Xbox One exclusive.
'Peggle 2,' the first numbered sequel to PopCap's incredibly popular, platform ubiquitous take on panchinko, is coming to the Xbox One December 9th. The game was announced as coming first to the Xbox One at E3, and seems to have just barely missed the system's launch.
From PopCap, "You’re invited to bounce into a wondrous new world of Peggle — one of “the top 5 most addictive games of all time.”* Shoot balls at colorful, challenging boards of pegs to reach Extreme Fever in this astounding new Xbox experience
"Unleash the amazing magic powers of Peggle Masters like Bjorn, and all-new masters like the dark and mysterious Luna, as you attempt to conquer new boards and challenges. The peg-busting phenomenon is coming soon to Xbox One."
'Peggle 2' is a digital title that will be priced at $11.99 when released.
You can find the latest info on 'Peggle 2' linked from our Video Game Release Schedule.
Author: Brian Hoss
'Starbound,' The Extraterrestrial Sandbox Adventure Game is Out Today in Beta
Pick a star and a planet to start the adventure.
The beta for 'Starbound' is out on PC today for anyone who has pre-order the game. From crowd-funded beginnings to today's swell of excitement, the Chucklefish developed 2D sandbox game has captured fans' interest with promises of an infinite procedurally generated universe.
From Chucklefish, "In Starbound, you take on the role of a character who’s just fled from their home planet, only to crash-land on another. From there you’ll embark on a quest to survive, discover, explore and fight your way across an infinite universe.
"You’ll encounter procedurally generated creatures and weapons, discover populated villages and abandoned temples. Explore planets dotted with dungeons, eyeball trees and treasure. Make use of over a hundred materials and over one thousand in-game objects to build a sprawling modern metropolis or a sleepy secluded cabin in the woods, and do all of it alone or with friends!
"Starbound lets you live out your own story of space exploration, discovery and adventure. Settle down and farm the land, hop from planet to planet claiming resources, or make regular visits to populated settlements, taking on jobs and earning a living. NPCs are scattered about the worlds, offering quests and challenges for those looking for a little extra excitement in their lives.
"Traverse the stars with the starmap to find endless procedurally generated planets and creatures. Discover new crops, creatures and weapons, capture monsters to keep as companions and clear dungeons of their loot.
"Complete quest lines that let you delve into the greater galactic mysteries! Who created the Glitch? What is Big Ape’s secret? Why are the Hylotl so uptight? From abandoned bunkers to creepy temples, Starbound’s richly detailed universe offers a host of places to investigate and tales to unfold. Follow the story or create your own, experience the game how YOU want to."
'Starbound' is available to order for $15 here, and includes beta access and a soundtrack. The game is tracking for a full release in 2014.
You can find the latest info on 'Starbound' linked from our Video Game Release Schedule.
Author: Brian Hoss
'Zen Pinball 2' Announced For the PS4 and Includes Two 'Star Wars' Tables
Tags: PS4 (all tags)
Cross-compatible with PS3 and PS Vita versions.
Zen Studios has announced that the latest version of their industry leading line of pi9nball titles, 'Zen Pinball 2,' will come to the PS4 on December 17th. The PS4 will initially have nine tables, and current owners of those table on either the PS3 or PS Vita will be able to download the PS4 version for free.
Here are the nine PS4 tables:
Star Wars Pinball
Star Wars Pinball: Balance of the Force
Marvel Pinball:Avengers Chronicles
Marvel’s Doctor Strange
Plants vs. Zombies Pinball
Marvel's Doctor Strange is an all-new table which will launch alongside the PS4 version, but will be offered for the PS3 and PS Vita as well and is a single purchase of $2.99 for all three platforms.
The Sorcerer's Lair table will be free on the PS4, and is currently free on other platforms.
You can find the latest info on 'Zen Pinball 2' linked from our Video Game Release Schedule.
Source: Playstation Blog
Author: Brian Hoss
HDD Gaming Deal of the Day: 'Assassin's Creed IV: Black Flag' is $29.99 for the 360, PS3, and PC
Tags: HD Deals, Assassin's Creed (24 posts) (all tags)
PS3 version eligible for PS4 upgrade through PSN.
Amazon has the 360, PS3, and PC disc versions of 'Assassin's Creed IV: Black Flag' on sale for $29.99 (50% off of the suggested price). The game is best 'Assassin's Creed' since the series' pinnacle, 'Assassin's Creed II,' and is also one of the best games released recently as its protagonist and pirate theme allows for a sprawling world full of content to tackle. The PS3 disc version is eligible for a $10 upgrade to the PS4 version (netting both versons) if purchased before January 31st, 2014.
Xbox One Dev Settings Found on Retail Xbox Ones
Tags: Xbox One, Microsoft (all tags)
Simple button combination leads to warnings from Microsoft.
Microsoft has promised that their recent indie initiative means that eventually every single retail Xbox One contains the necessary firmware to be used in a development environment. Now though, users have found that by pressing both bumpers and triggers at the system screen, a dev option menu becomes immediately accessible.
In response to the public discovery, Microsoft issued the following statement to Kotaku, "Changing the settings in this menu is only intended for developers for Xbox One, and this alone does not turn the console into a development kit. We strongly advise consumers against changing these settings as it could result in their Xbox One becoming unusable. Customers who have put their consoles into this developer setting can revert by restoring factory defaults under Settings / System, select Restore Factory Defaults."
While the ID@Xbox program may not be ready, the Xbox One itself may not yet be in an ideal position to be used as a test kit. Just as specified in the dev settings, the test kits running dev code tend to crash with frequent regularity, a process that users may not want their new $500 Xbox One to undergo.
Author: Brian Hoss
Ultra Combo or Combo Breaker? 'Killer Instinct' Has Returned On the Xbox One
Tags: Killer Instinct, Xbox One (all tags)
The High-Def Digest Review of the 'Killer Instinct Ultra Edition' is now live.
From the long gone golden goose that was the Nintendo-Rare partnership to the inexpert press messages of this past year's Microsoft Xbox One reveals, 'Killer Instinct' has weathered nearly two decades a as languished franchise only to have an unfortunate free-to-play association to now being the sole traditional 2D fighter for the new Xbox One. Is the game worthy of such a distinction? Find out now in the High-Def Digest Review.
Videogame Releases: Week of December 1st, 2013
December's bitter cold brings another short list of videogame releases, with only the PlayStation series of platforms (and Bruce Wayne) to fill the void. Read our latest gaming coverage in the blog today.
Sony: More Than 2.1 Million PS4s Have Been Sold in 32 Countries Worldwide
Tags: PS4, Sony, PLaystation (all tags)
Europe and Latin America off to a good start for the PS4.
Sony's November 15th North American launch saw more than a million consoles sold, and regardless of the gray market sales, the console isn't exactly easy to find. Now, Sony has produced some numbers following the November 29th roll-out to several other territories the world over, including Europe and Latin America. More than 2.1 Million PS4s have been sold in 32 countries worldwide.
Along with announcement, which comes from SCE's President and CEO, Andrew Houser, are several of positive notes of thanks, and a promise of features and evolving capabilities still to come for the new console.
"In what is shaping up to be a historic year for gamers, I’m delighted to share an important new milestone with you. PS4’s North American debut on November 15th was PlayStation’s largest ever, with more than one million gamers picking up a PS4 in just 24 hours. Now, with PS4’s global launch expanding to a total of 32 countries worldwide, including Europe and Latin America, I’m proud to announce that more than 2.1 million PS4s have been sold.
"It’s an impressive and record-setting accomplishment for our company and for our industry, and we couldn’t have done it without you. I want to personally thank PlayStation fans, both old and new, for your vote of confidence. The best part: the PS4 journey has just begun. In addition to an incredible lineup of PS4 games from the best developers in the world, we will continue to introduce valuable new features and services to PS4 in the months and years ahead.
"While PS4’s capabilities will continue to evolve, our commitment to gamers and breakthrough entertainment remains steadfast. We believe that videogames represent the pinnacle of artistry and entertainment, and we will work tirelessly to make sure that PlayStation remains the best place to play.
"Thank you for your passion and your support — we couldn’t have done this without you."
The PS4 is set to continue its launch in parts of Asia in December with Japan set for February of 2014. At this point one can only imagine how much better sales might be if a larger supply of the console was available.
Source: PlayStation Blog
Author: Brian Hoss
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