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UFC Goes to EA – THQ Closes San Diego Studio
Tue Jun 05, 2012 at 10:30 AM ETTags: THQ, EA, EA Sports, Layoffs (all tags)
You'll still see THQ as the publisher until March 31, 2013. After that, they'll sport the EA logo.
THQ has been in a bad place for the last few years and it doesn't look like things will be getting better anytime soon. The company just lost their UFC contract to EA for an undisclosed amount of cash and that's going to hurt. Bad.
THQ has responded by closing its San Diego studio and laying off the staff there. "THQ is working closely with those relevant staff to either find possible employment within the company," says THQ in a statement, "or potentially with EA."
As upsetting as these layoffs are, and as dire as the situation looks, it's actually pretty nice to see the folks at THQ working to get their laid off staff hired in at the competitor that took their license.
Source: GameSpot
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UFC Goes to EA – THQ Closes San Diego Studio
Tue Jun 05, 2012 at 10:30 AM ETTags: THQ, EA, EA Sports, Layoffs (all tags)
You'll still see THQ as the publisher until March 31, 2013. After that, they'll sport the EA logo.
THQ has been in a bad place for the last few years and it doesn't look like things will be getting better anytime soon. The company just lost their UFC contract to EA for an undisclosed amount of cash and that's going to hurt. Bad.
THQ has responded by closing its San Diego studio and laying off the staff there. "THQ is working closely with those relevant staff to either find possible employment within the company," says THQ in a statement, "or potentially with EA."
As upsetting as these layoffs are, and as dire as the situation looks, it's actually pretty nice to see the folks at THQ working to get their laid off staff hired in at the competitor that took their license.
Source: GameSpot
See what people are saying about this story in our forums area, or check out other recent discussions.
Blizzard is Cutting 600 Staff Members
Thu Mar 01, 2012 at 01:30 PM ETTags: Blizzard, Industry Trends, Layoffs, World of Warcraft (all tags)
According to GamesIndustry.biz, only 60 of those jobs are in any way related to gave development.
That's a scary headline, especially considering that the seemingly unstoppable gaming company has been showing signs of slowing. Warcraft subscribers are down since last year and BlizzCon has been cancelled, so it's easy to see doom if you're looking for it.
Now Blizzard is cutting a significant portion of its staff. Before you get too worked up about the future of the company's popular franchises, it should be noted that 90% of those employees are unrelated to internal development. There are a lot of people working at Blizzard, from tech support to cafeteria staff, and while no one is happy about people being laid off it does say something far different if most of the layoffs come from non-development staff. The 'World of Warcraft' team will be completely spared from these layoffs.
"Over the last several years, we've grown our organisation tremendously and made large investments in our infrastructure in order to better serve our global community," says CEO Mike Morhaime. " However, as Blizzard and the industry have evolved we've also had to make some difficult decisions in order to address the changing needs of our company."
Source: GamesIndustry.biz
See what people are saying about this story in our forums area, or check out other recent discussions.
Blizzard is Cutting 600 Staff Members
Thu Mar 01, 2012 at 01:30 PM ETTags: Blizzard, Industry Trends, Layoffs, World of Warcraft (all tags)
According to GamesIndustry.biz, only 60 of those jobs are in any way related to gave development.
That's a scary headline, especially considering that the seemingly unstoppable gaming company has been showing signs of slowing. Warcraft subscribers are down since last year and BlizzCon has been cancelled, so it's easy to see doom if you're looking for it.
Now Blizzard is cutting a significant portion of its staff. Before you get too worked up about the future of the company's popular franchises, it should be noted that 90% of those employees are unrelated to internal development. There are a lot of people working at Blizzard, from tech support to cafeteria staff, and while no one is happy about people being laid off it does say something far different if most of the layoffs come from non-development staff. The 'World of Warcraft' team will be completely spared from these layoffs.
"Over the last several years, we've grown our organisation tremendously and made large investments in our infrastructure in order to better serve our global community," says CEO Mike Morhaime. " However, as Blizzard and the industry have evolved we've also had to make some difficult decisions in order to address the changing needs of our company."
Source: GamesIndustry.biz
See what people are saying about this story in our forums area, or check out other recent discussions.
NCsoft Lays Off Employees Across the U.S
Fri Oct 28, 2011 at 11:30 AM ETTags: NCSoft, Guild Wars, MMORPGs, Layoffs (all tags)
Many of the jobs are moving from the states back to the company's home base in Korea.
Things aren't looking great for the folks at NCsoft. The Korean company has produced and published some very popular games, including 'Guild Wars' and 'Aion,' but they've recently had to make some pretty significant layoffs in their U.S. based facilities.
The number of people laid off or given a 60-day notice hasn't been disclosed, but jobs are being eliminated in Austin, Brighton and Seattle. From the sound of things, a lot of those jobs are going to be heading to Seoul.
"In an effort to put a greater focus on the success of the Western-developed games from NCsoft, and the long-term services MMOs require, we announced a global restructuring to our Western publishing team," says NCsoft in a statement to Massively. "As a result, there has been a reduction in force that has impacted less than 2 percent of our global workforce."
