Rise of the Tomb Raider
Overview -
'Rise of the Tomb Raider' is the second entry in Square’s rebooted franchise, following 'Tomb Raider' in 2013. The first game was released on the seventh generation, but was naturally given a Definitive Edition for Xbox One and PS4. Developed by Crystal Dynamics, 'Rise' is the subject of a long exclusivity deal with Microsoft, keeping it out of the hands of PlayStation and PC players until well into 2016.
Video Review
'Rise of the Tomb Raider' uses the Foundation Engine, which is not new but also not to be underestimated. It has been upgraded for this generation to include TressFX, a powerful hair simulator, and Mova, a paint-based mocap format that allows for extremely detailed facial and character animations. The humans look great, but not all of the surfaces and materials made the leap. Stone and wood in particular are lacking. The target framerate is 30 and this is mostly achieved, but still stutters during chase scenes. Other high points include the lighting and snow effects, important for a game that is set in one of the most unforgivably cold places on Earth.
Audio Review
Camilla Luddington gives another stellar performance as Lara, adeptly capturing the character’s initial resentment and gradual forgiveness of her father. Other characters are also good, particularly the rank-and-file Trinity soldiers. The music and sound effects are highly dynamic, changing quickly along with Lara’s circumstances, hardly missing a beat.
Final Thoughts
'Rise of the Tomb Raider' is a slightly larger, slightly better version of the last game. The devs have played it safe in terms of adding new mechanics and content, opting for what has worked in the past. It still works, of that there is no doubt - 'Rise of the Tomb Raider' is a great game and should be played by any action fan. It could have been more, but is far better than most games of its ilk.