Laserlife
Overview -
Choice Provisions was previously known as Gaijin Games and they are probably best known for their 'Bit.Trip' franchise. 'Bit.Trip' is a kind of rhythm platformer and saw a lot of releases on Nintendo consoles, where it was warmly received. 'Laserlife' is also in the rhythm genre, although it is a decidedly different beast.
Video Review
The kaleidoscopic, stormy potpourri of wreckage surrounding the laser beams sometimes looks nice, and other times has weak, grainy textures. The lighting effects are more advanced at least. It is somewhat ironic that the video, with its pyrotechnic qualities, is probably the best part of this rhythm game. The PC version has some issues with framerate stumbling in later levels. One section would drag, messing up my button presses, and then randomly restart with no explanation, leaving me to wonder if my performance or the engine’s was responsible. Like the rest of 'Laserlife', it is a mystery, one that I’m not particularly interested in solving.
Audio Review
This is the section that any game in this genre really needs to nail, and 'Laserlife' comes up far short. The soundtrack is limited to watery electronica and dance tracks, and in many memories I wasn’t convinced that I was actually listening to different songs. The button presses do not always correspond to the rhythm, and I never felt like I was a part of the music, the hallmark of a good rhythm game.
Final Thoughts
'Laserlife' may have been successful as a tech demo of some kind, perhaps showcasing a new style of music game or abstract take on exposition in gaming. As a final product, it is woefully incomplete. It could have been more, perhaps with clearer writing, a stronger soundtrack, and precise gameplay. Even if it had those traits, it would still struggle, as the gameplay never really shines, despite its hypnotic qualities.