SOMA
Overview -
'SOMA' was developed by Swedish company Frictional Games, whose previous work includes the 'Penumbra' series and the terrifying 'Amnesia: The Dark Descent', all of which are survival horror. Unlike more mainstream adventure games that are advertised as survival horror, Frictional games are actually really scary.
Video Review
'SOMA' is the inaugural game to be built on the third version of Frictional’s proprietary HPL Engine. The engine allows for a very high degree of environmental manipulation by the player. It also has nice lighting and physics, allowing for a realistic portrayal of the power plant’s deep sea areas (the game mechanics take some liberty with science - I think liquid pressure would crush anyone in a simple diving suit at that depth). The textures look excellent, particularly the biomechanical tendrils and tissue that extrudes from seemingly every corner of the facility.
Audio Review
Horror games are similar to rhythm games in the regard that much of their effectiveness is tied to audio. 'SOMA' uses this very effectively. Even when I wasn’t in any danger, the creaks and groans of the slowly disintegrating power plant kept me on my toes, constantly flinching and spinning around to check my flanks. The voice acting is weaker, particularly the main character, who never really sounds convincing. His companion Catherine is very good, however.
Final Thoughts
'SOMA' is scary, but that aspect pales in comparison with the great script and characterization. It is a bit brief at 10-12 hours, but does not over stay its welcome and should not be missed for anyone who appreciates a deep sci-fi tale with a healthy dose of accompanying fear.