Doom
Overview -
'DOOM.' The classic first-person shooter that defined, cemented, and revolutionized a genre like few games do. A true game changer, if that weren’t a horrible pun. With countless rereleases and spin-offs ("The Capcom Syndrome" in gaming jargon), it's quite humorous to realize 'DOOM' – the game we’re dissecting today – is "just" the fourth main entry, in a franchise that’s rapidly approaching its quarter of a century age. So does this new 'DOOM' have what it takes to appeal to both old and new fans, or does it tarnish the legacy of its influential great-grandfather?
Video Review
Level design is intuitive (hello platforms!) and well thought-out. Huge settings, gorgeous sky templates, detailed surroundings. Graphics are never truly exceptional or drop dead gorgeous, but the overall visual aspect is very nice nonetheless, definitely adequate, and never ever mediocre. Immortan Joe would be pleased.
Audio Review
Hard rock music during the intro, dubstep industrial during the gameplay. A prominent soundtrack that’s a little more up-to-date and contemporary. Is that a good thing? I’m not big on this decision. A symphonic score could improve the overall experience. Sound effects are perfunctory, but never explicitly awesome or memorable.
Final Thoughts
If you like a more-than-decent shooter and lots of blood splatters on your television screen, 'DOOM' remains a force to be reckoned with. I just wish the game was a little more fun to play. But be free to ignore my non-populist opinion, and buy this game. Regret your purchase, you won’t.