7 Days to DieOverview -
The Fun Pimps opened early access for their post-apocalyptic survival entry, '7 Days to Die,' in August 2013 for Kickstarter backers, and later in the year for everybody else. '7 Days to Die' has been brought to the consoles with Telltale in the role of publisher and with the extra multiplayer features.
'7 Days to Die' looks rather pitiful on the Xbox One - the controls weren’t the only casualty in the porting process. The environment is bland, character models lack any kind of detail, and the textures blur together in perpetual shades of brown and gray. Take an early Xbox 360-era shooter, slice down the framerate and add a healthy amount of pathfinding and animation bugs, and you have the recipe for this game.
The audio is a bit better because there’s not much of it, which arguably makes for a scarier, tenser video game. The surprising sound of a zombie in a place where I had not seen any zombies can be briefly unsettling, followed by my dread at the prospect of fighting said zombie to the death. Music is sparse.
I have not played '7 Days to Die' on Steam and I am struggling to understand why people would choose this over some of the really excellent survival games out there. Maybe on PC it’s really great. On the Xbox One it is not.
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