'Goliath' is the first game from Russian devs Whalebox Studio. The game has players building their giant robot in order to battle monsters in a savage land. Its first DLC, 'Summertime Gnarkness', features content meant for level 30 and above players and is available as a free update to the game.
'Goliath' has issues with pathfinding and odd creature behavior, but the visuals overall are quite nice. It has a somewhat blocky, cel-shaded theme with some awesome hand-drawn stuff and interesting animation. Conversely, it has a habit of getting fuzzy and losing detail, especially environmental textures like the ground cover. The goliaths look pretty cool though, in a fun 'Iron Giant' kind of way. The controls were designed with a controller in mind and can be cumbersome with the mouse and keyboard.
The audio didn’t make much of an impression on me, from the common sound effects and wilderness ambiance to the listless score. It’s all pretty tame, with a lack of voice acting to boot.
Try as I might, even with my fervent obsession/love of the survival genre, 'Goliath' isn’t doing anything for me. I very much want it to, because the idea of making big primitive mechs while doing typical crafty stuff actually sounds pretty good on paper. 'Goliath' comes up short on almost all fronts, unfortunately.
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