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Playdead's 'Inside' Now Offering Free Demo On Steam[teaser]This year's follow-up to 'Limbo.'[/teaser] A free demo of 'Inside' is now available on Steam, developer Playdead announced. 'Inside,' released back in July, was Playdead's first game after its hit debut 'Limbo' in 2010. The game garnered consiberable critical praise, much like its predecessor. If you liked 'Limbo' but haven't yet had a chance to play 'Inside,' the demo might be a good chance to see if the follow-up strikes your fancy. Playdead also noted that both 'Inside' and 'Limbo' are now on sale on Steam—25 percent off 'Inside,' 80 percent off 'Limbo,' and 49 percent off the bundle of both, as of this writing—though it's hard to know how long this sale will last now that Thanksgiving weekend is ending. A demo of INSIDE is now out on @steam_games - if you want to play the rest, both INSIDE and LIMBO are now on sale! https://t.co/Bkwoh1qZaP — Playdead (@Playdead) November 25, 2016 Source: PlaydeadPosted Sun Nov 27, 2016 at 09:07 AM PST by: -
'No Man's Sky' Foundation Update 1.1 Details Revealed By Hello Games In New Video[teaser]Stake your claim in an untamed universe.[/teaser] The first big patch for 'No Man's Sky' is here, and developer Hello Games broke down all of the major additions to the game in a new video introducing the so-called Foundation Update. Perhaps the most substantive change is the addition of base-building. Players will be able to claim a planet as their home and begin constructing their own base on their new turf. Players can customize their base using a fluid-looking interface shown off in the video, easily adding hallways and new rooms. In their base, players can store resources, grow crops, and recruit aliens to serve as specialists for farming, engineering, weapons, and science. Players can teleport to and from their base using teleporters at space stations. Players with full pockets can also purchase expensive freighters that can be summoned from anywhere. These freighters seem to operate like mobile bases and can be customized in much the same way. The Foundation Update also separates the game into three different game modes. The Normal game mode is what players have been playing up to this point. Creative mode takes some of the danger out of the game to encourage players to explore and build more, while Survival mode does the opposite, turning the game into a struggle for players who want a challenge. A collection of quality-of-life changes are included in the update, many of which focus on the game's lack of inventory space, a source of many community complaints. In addition to being able to teleport goods to their freighters, players will be able to stack five instances of the same item in one inventory slot, increasing the effective space in their digital backpack. The Foundation Update also adds new resources and technologies, graphical updates, and plenty of small fixes. A full list of changes can be found on the developer's website. You can also check out the Foundation Update video below. Order from Amazon Order Digital from Amazon Source: Hello GamesPosted Sun Nov 27, 2016 at 08:40 AM PST by: -
Hello From The Other Side: 'No Man's Sky' Devs Re-emerge For An Update[teaser]"Foundation Update" hitting this week.[/teaser] It's been two months since Hello Games quietly slunk away from the spotlight, amidst howling criticism from the gaming public and mixed reviews. Many assumed Sean Murray had just decided to take his ball and go home, given the uncharacteristic silence following the game's release. This may turn out to be far from the case. While everyone was out doing Black Friday shopping, Hello Games threw out a quick blog post, detailing that something called "The Foundation Update" will be rolling out this coming week. Now, the particulars of what's in the patch, we're not quite sure yet, but the post does state that it will be adding "the foundations of base building", one of those "broken promises" that was supposed to be in the core game. However, the post follows that statement up immediately after with the fact that this update "is putting in place a foundation for things to come." Cryptic, yes, but we all saw what happened when Sean Murray and his crew got too chatty for their own good about what could be in their game. It'll be better for everyone if 'No Man's Sky' is able to surprise us by getting closer to the game they sold rather than create another uncontrollable Hype Whirlwind that devours all. Moreover, it's rather heartening to see Murray and his team haven't given up on their baby just yet, and may be hard at work trying constantly to make it better. Order from Amazon Order Digital from Amazon Source: Hello GamesPosted Sat Nov 26, 2016 at 04:49 AM PST by: -
RoboCop Joins the Roster of 'MOBA Legends'[teaser]Yes, that RoboCop.[/teaser] Free-to-play mobile game 'MOBA Legends' just added the star of an iconic 80s film. The titular character from 'RoboCop' is now a playable character in the iOS and Android title. His inclusion is set to last a "limited time," but he features four different abilities for players to use. 'MOBA Legends' is a mobile strategy game that sets itself apart from other MOBA titles by focusing on fast-paced battles that only last 10-minutes. "All of us at Kick9 are excited to be working with MGM to bring RoboCop to our players," revealed Kick9's Chris Castagnetto. "We’re happy to be providing players with the opportunity to compete at a professional level or casually with the infamous RoboCop." 'MOBA Legends' is available now on iOS and Android. Source: Kick9Posted Fri Nov 25, 2016 at 04:24 PM PST by: -
New 'Hellblade: Senua's Sacrifices' Trailer Focuses on Sound Design[teaser]Documentary goes in-depth on auditory hallucination.[/teaser] Ninja Theory has released a new trailer for their upcoming PS4 action title, 'Hellblade: Senua's Sacrifice.' The video focuses on sound design, which is a major part of the game due to the main character, Senua, hearing voices in her head. It's something that the team at Ninja Theory had to do a lot of prepwork on, as they know that tackling mental illness has to be done tactfully. Check out the almost 10-minute long video below. It goes deep into auditory hallucination and the stigma that surrounds it. It's great to see a developer touch on such topics, and to make sure they do so properly. 'Hellblade: Senua's Sacrifice' is being independently published by Ninja Theory and is expected to release in 2017 for PS4 and PC. Source: Ninja TheoryPosted Fri Nov 25, 2016 at 04:11 PM PST by: -
'Street Fighter V' Support Planned Until 2020[teaser]New fighting games are possible before then.[/teaser] 'Street Fighter V' didn't have the strongest launch, but Capcom has added quite a bit to the game in its first year. From new characters to a story mode, the game has a lot more content than when it launched in February. That's only the beginning though, as producer Yoshinori Ono revealed that support is planned up to 2020 in an interview with Famitsu (translated by Event Hubs). When asked about how far ahead Capcom is thinking about supporting 'Street Fighter V,' Ono said that "it's not just a 1-2 year thing." He revealed that the company is looking further ahead and have already planned out "as far as 2020 or so." Capcom producer Tomoaki Ayano also chimed in saying that "we're adding on to as it goes along, so we're working on it while planning ahead on the best way to develop it further." Another topic touched upon in the piece was if the team would work on any other fighting games in that time period. "I'd be happy if we could," answered Ono. "But first, we'd have to solidify 'Street Fighter V' as an eSports title. I said in the beginning that we've seen a higher number of entrants than we had in the 'Street Fighter IV' era, but we'd like to heighten that even further." 'Street Fighter V' is available now on PlayStation 4 and PC. Order from Amazon Order from Amazon Source: Famitsu via Event HubsPosted Fri Nov 25, 2016 at 04:00 PM PST by: -
'Steins;Gate 0' Available Now in Europe, Next Week in North America[teaser]Watch the launch trailer.[/teaser] 'Steins;Gate 0,' which is the most high-profile visual novel release of 2016, is now available in Europe. PlayStation 4 and Vita owners located in North America will have to wait, however, as the visual novel isn't out until November 29th in the west. It' a sequel to last year's Vita release of 'Steins;Gate,' with the story taking place in an alternate version of history. The game picks up at the end of the original game, although in a timeline where the scientist Okabe Rintaro was unable to save his love, Makise Kurisu. This leads to pretty drastic ramifications and now World War III is on the horizon. 'Steins;Gate 0' explores Rintaro's relationship with an AI system named Amadeus, and his attempts to save humanity from destruction. 'Steins;Gate 0' is set to release for PlayStation 4 and Vita on November 29th in North America. Source: PQubePosted Fri Nov 25, 2016 at 11:01 AM PST by: -
Sony's 'The Tomorrow Children' Gets Mobile Companion App[teaser]Available now on iOS and Android.[/teaser] Sony has talked about wanting to have more of a presence on iOS and Android, and they're showing their dedication today by releasing a new companion app for PS4 exclusive 'The Tomorrow Children.' The town-building title is all about cooperation, and this app allows players to help out their fellow comrades while away from their PlayStation 4. It's available now for free on Google Play and the Apple Store. 'The Tomorrow Children The App' features two separate modes: Craft Puzzle and Time Attack. The former will allow players to solve crafting puzzles from the regular game, but without the time limit that is typically attached. Developer Q-Games says that this is "good for conquering the puzzle that's been giving you trouble." Meanwhile, the Time Attack mode will put those skills that players honed to the test as they attempt to do the same puzzles while racing against the clock. 'The Tomorrow Children' released earlier this year exclusively on PlayStation 4.. Source: Q-GamesPosted Fri Nov 25, 2016 at 10:33 AM PST by: -
'Don Bradman Cricket 17' Release Date Revealed, Coming Next Month[teaser]Get ready to deal with sticky wickets.[/teaser] The release date for 'Don Bradman Cricket 17' was announced today by publisher Home Entertainment Suppliers. The cricket simulation, which is once again developed by Big Ant Studios, is set to release December 22nd on PlayStation 4 and Xbox One, with a PC release coming in January 2017. The game is set to feature character customization tools, and looks to build upon last year's surprisingly successful title. Big Ant Studios CEO Ross Symons discussed how the game will be improved upon its predecessor. "We have built completely new batting, bowling and fielding mechanics based on player feedback," revealed Symons. "With [the title] releasing right in the heart of the Aussie cricket season, we’re looking forward to players recreating the classic moments of the summer of cricket in their homes. We think [fans are] going to love the enhanced career mode, refined on-field mechanics, and enhanced visuals and animation." This will be the second game in the series, and the Bradman Foundation is excited to see the legendary batsman's legacy continue to live on. "The first 'Don Bradman Cricket' game did a wonderful job of reflecting the heritage of The Don, and giving cricket fans around the world an authentic and accurate rendition of the sport on their gaming consoles," said the Bradman Foundation's Rina Hore. "We’re looking forward to seeing how fans respond to this year’s greatly enhanced version." 'Don Bradman 17' releases December 22nd on Xbox One and PlayStation 4. A PC version will become available one month later. Source: Home Entertainment SuppliersPosted Thu Nov 24, 2016 at 04:10 PM PST by: -
'Farming Simulator 17' Has Already Sold One Million Copies[teaser]On pace to smash series' records.[/teaser] The digital farming craze is showing no signs of slowing down, as 'Farming Simulator 17' had the strongest launch in series' history. According to developer Giants Software, this year's installment (which came out October 25th) has already sold over one million copies. It's selling almost twice as well as the last game, which ended up selling three million units overall. The game is most popular on PC, with 220,000 copies being sold on Steam, and even more physically. "Reaching one million players in such a short amount of time is simply amazing," said Giants Software creative director Thomas Frey. "It makes us very happy to see that 'Farming Simulator 17' is being received so well after all the work we’ve put in the game and the additional people we brought on board to make our largest project ever come to life. In our publisher Focus Home Interactive, we have a great partner who fully supports our vision of creating a game that lives up to the expectations of our passionate community throughout all stages of development and release, which led to this success." As expected, publisher Focus Home Interactive was thrilled with the results. "[The series] was always a game for fans, but with 'Farming Simulator 17' it has expanded into a whole new experience for a wide audience, who needed to be offered new things in video games," said Focus Home Interactive president Cédric Lagarrigue. "Existing fans of the series are already impressed by the improvements and its amazing content. Giants Software has done an exceptional job with 'Farming Simulator 17,' and we are very proud to have collaborated with them for five years now. The happiness of these many players is the most beautiful reward for both our companies." 'Farming Simulator 17' released October 25th on PS4, Xbox One and PC. You can find the latest info on 'Farming Simulator 17' linked from our Video Game Release Schedule. Order from Amazon Order from Amazon Source: Giants SoftwarePosted Thu Nov 24, 2016 at 03:46 PM PST by: